google-site-verification=Bi5tI8WZLmgLQCt3p-aIw8z5CkJAHeD9rrURuZtohHM Subjects in Tandem - Human Factors Minute

Episode 29

Subjects in Tandem

...and now for another Human Factors Minute! Subjects-in-tandem, also known as "Co-Discovery" is a methodology employed where two subjects are asked to work concurrently on a series of tasks while vocalizing their analytical observations. Using this technique, participants can feed off of each other's comments to generate a richer set of observations than is normally possible with the participants interacting separately. Another benefit to this methodology is that having two people work together on a collaborative problem, can be more natural for the users, and may better reflect the end user operating environment. This process is usually recorded so that researchers can go and perform post hoc analyses. The participants feedback is observed by the researcher, and can be used to discover usability difficulties that involve multiple users interacting with a product at once. This has been another Human Factors Minute! Be sure to check out our main show at our official website: Support us on these platforms to get access to the entire Human Factors Minute library: Patreon: Buy us a coffee: Join us on Discord: Follow us: Human Factors Cast Merchandise Store: Follow us on Twitch: Follow us on YouTube: Follow us on LinkedIn: Follow us on Twitter: Follow us on Facebook: Resources: Music by Kevin McLeod:

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About the Podcast

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Human Factors Minute
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About your host

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Nick Roome

Nick is currently a Senior UX Researcher at Turvo in the Pacific Northwest, focused on developing innovative solutions and optimizing human performance for SaaS based supply chain logistics programs. Alongside colleague and friends, Blake Arnsdorff and Barry Kirby, Nick hosts and produces Human Factors Cast, a weekly podcast that investigates the sciences of human factors, psychology, engineering, biomechanics, industrial design, physiology and anthropometry and how it affects our interaction with technology. Nick’s other areas of interest include, but are not limited to virtual, augmented, and mixed reality, systems engineering, and artificially intelligent systems.

Nick Started Human Factors Cast in early 2016 as a side-project. He believed that the way Human Factors concepts were being communicated is broken and saw a way to fix it. After getting initial traction, Nick moved to work on the Human Factors Cast Digital Media Lab and began assembling a multi-disciplinary team to test out new concepts in Human Factors communication.