google-site-verification=Bi5tI8WZLmgLQCt3p-aIw8z5CkJAHeD9rrURuZtohHM HFESTG - Aerospace Systems - Human Factors Minute

Episode 20

HFESTG - Aerospace Systems

...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is the AEROSPACE SYSTEMS TECHNICAL GROUP. This Technical Group is concerned with the application of human factors to the development, design, certification, operation, and maintenance of human-machine systems in aviation and space environments. Practitioners working in the field of aerospace are engaged in basic

research, advanced system design, and improvement of current operational systems.

Some areas of emphasis include Crewstation design, Control and display technology, Training devices and protocols and Environmental effects on human performance A Human Factors practitioners role is to be the primary user advocate during system

development, testing, and operation.

To find out more about HFES and their technical groups, visit HFES.org.

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Resources:

Music by Kevin McLeod: https://incompetech.com/music/royalty-free/

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About the Podcast

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Human Factors Minute
(Presented by Human Factors Cast)

About your host

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Nick Roome

Nick is currently a Senior UX Researcher at Turvo in the Pacific Northwest, focused on developing innovative solutions and optimizing human performance for SaaS based supply chain logistics programs. Alongside colleague and friends, Blake Arnsdorff and Barry Kirby, Nick hosts and produces Human Factors Cast, a weekly podcast that investigates the sciences of human factors, psychology, engineering, biomechanics, industrial design, physiology and anthropometry and how it affects our interaction with technology. Nick’s other areas of interest include, but are not limited to virtual, augmented, and mixed reality, systems engineering, and artificially intelligent systems.

Nick Started Human Factors Cast in early 2016 as a side-project. He believed that the way Human Factors concepts were being communicated is broken and saw a way to fix it. After getting initial traction, Nick moved to work on the Human Factors Cast Digital Media Lab and began assembling a multi-disciplinary team to test out new concepts in Human Factors communication.